Cong YE

Software Engineer of Cooling Singapore

Cong Ye is a computer graphics software engineer with a range of experience in different types of computer graphics and visualization projects across academia and industry. He is keen on the latest computer graphics technology in rendering, animation and game engine architecture and is particularly interested in the intersection between research and industry to solve real-world problems.

Before joining Cooling Singapore, Cong was working on improving the performance of the visualization part of CityMoS traffic simulator in TUMCREATE. Cong also worked in a WebGL-based BIM modelling rendering project in Shanghai. Prior to his Shanghai job, Cong worked as an algorithm engineer and team leader in face reconstruction and Kinect data processing projects in a Shenzhen company. He received his Master of Science (Eng) in Advanced Software Engineering from the University of Sheffield.

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